Designing for Embodied Sense-making of Mathematics: Perspectives on Directed and Spontaneous Bodily Actions


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Date

2024-07

Publication Type

Conference Paper

ETH Bibliography

yes

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Abstract

While mathematics is conventionally viewed as an abstract discipline, contemporary perspectives on embodied cognition underscore the signifcance of integrating students’ bodily experiences into the learning process. However, the efcacy of embodied learning activities, as compared to traditional methods, remains under scrutiny. We argue that both directed and spontaneous bodily actions should be considered when designing embodied learning activities, and explore such bodily actions through two studies. A quantitative user study involving directed bodily actions in Virtual Reality and on tablet reveals vr’s support for math-anxious and body-aware learners, and distinct movement patterns related to varying mathematical abilities. A subsequent qualitative analysis identifes key characteristics of spontaneous bodily actions, namely coarseness, muscle tension, repetitions, anchors, perspective, and metaphors. Derived from both studies, we propose design recommendations, advocating for expanded embodied interaction design, consideration of embodied metaphors, coarse gesturing for deep features identifcation, supporting of sense-making anchors, and in-vr learning assessments.

Publication status

published

Book title

DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference

Journal / series

Volume

Pages / Article No.

3318 - 3335

Publisher

Association for Computing Machinery

Event

2024 ACM Designing Interactive Systems Conference (DIS 2024)

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Embodied interaction; Embodied cognition; Embodiment; Mathematics education; Virtual reality; problem solving followed by instruction; Human-centered computing; Human computer interaction (HCI); Empirical studies in HCI; Virtual reality

Organisational unit

09590 - Kapur, Manu / Kapur, Manu check_circle
08698 - Game Technology Center (GTC)

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Funding

Related publications and datasets

Is part of: 10.1145/3643834