Constructing Building Layouts and Mass Models with Hand Gestures in Multiple Mixed Reality Modes
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Author / Producer
Date
2023
Publication Type
Conference Paper
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yes
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Abstract
This paper presents a Mixed Reality framework for schematically defining building layouts and massing in multiple representations. Non-experts can use the framework to explore possible building configurations alone or in tandem with an architect. Our framework relies on a single-truth voxel matrix to track design changes and construct view-specific representations using the Marching Cubes and Marching Squares algorithms. We use only hand gestures for all design interactions instead of tangible objects or markers, to increase the mobility of users and make the application more accessible. The framework is tested in two prototypes for the HoloLens. The two prototypes have an objective to implement and test a variety of gestures for adding and removing volume, respectively area, from the designed building. The unified model representation across multiple MR views and interaction modes is the main contribution of this work and can be a valuable reference for the community developing applications of Mixed Reality in architecture. Additionally, we present a catalog of gesture-based interactions with the findings from our development process and the feedback from user studies.
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Publication status
published
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Book title
Towards Radical Regeneration
Journal / series
Volume
Pages / Article No.
360 - 373
Publisher
Springer
Event
8th Design Modelling Symposium (DMS 2022)
Edition / version
Methods
Software
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Subject
Architecture; Design; Hand gesture; Mixed Reality; Augmented Reality
Organisational unit
09566 - Dillenburger, Benjamin / Dillenburger, Benjamin