Constructing Building Layouts and Mass Models with Hand Gestures in Multiple Mixed Reality Modes


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Date

2023

Publication Type

Conference Paper

ETH Bibliography

yes

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Abstract

This paper presents a Mixed Reality framework for schematically defining building layouts and massing in multiple representations. Non-experts can use the framework to explore possible building configurations alone or in tandem with an architect. Our framework relies on a single-truth voxel matrix to track design changes and construct view-specific representations using the Marching Cubes and Marching Squares algorithms. We use only hand gestures for all design interactions instead of tangible objects or markers, to increase the mobility of users and make the application more accessible. The framework is tested in two prototypes for the HoloLens. The two prototypes have an objective to implement and test a variety of gestures for adding and removing volume, respectively area, from the designed building. The unified model representation across multiple MR views and interaction modes is the main contribution of this work and can be a valuable reference for the community developing applications of Mixed Reality in architecture. Additionally, we present a catalog of gesture-based interactions with the findings from our development process and the feedback from user studies.

Publication status

published

Book title

Towards Radical Regeneration

Journal / series

Volume

Pages / Article No.

360 - 373

Publisher

Springer

Event

8th Design Modelling Symposium (DMS 2022)

Edition / version

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Date created

Subject

Architecture; Design; Hand gesture; Mixed Reality; Augmented Reality

Organisational unit

09566 - Dillenburger, Benjamin / Dillenburger, Benjamin check_circle

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