BIG Hype: Best Intervention in Games via Distributed Hypergradient Descent


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Date

2024-12

Publication Type

Journal Article

ETH Bibliography

yes

Citations

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Data

Abstract

Hierarchical decision making problems, such as bilevel programs and Stackelberg games, are attracting increasing interest in both the engineering and machine learning communities. Yet, existing solution methods lack either convergence guarantees or computational efficiency, due to the absence of smoothness and convexity. In this work, we bridge this gap by designing a first-order hypergradient-based algorithm for Stackelberg games and mathematically establishing its convergence using tools from nonsmooth analysis. To evaluate the hypergradient , namely, the gradient of the upper-level objective, we develop an online scheme that simultaneously computes the lower-level equilibrium and its Jacobian. Crucially, this scheme exploits and preserves the original hierarchical and distributed structure of the problem, which renders it scalable and privacy-preserving. We numerically verify the computational efficiency and scalability of our algorithm on a large-scale hierarchical demand-response model.

Publication status

published

Editor

Book title

Volume

69 (12)

Pages / Article No.

8338 - 8353

Publisher

IEEE

Event

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Game theory; Optimization algorithms; Network analysis and control; Stackelberg games

Organisational unit

03751 - Lygeros, John / Lygeros, John check_circle
09478 - Dörfler, Florian / Dörfler, Florian check_circle
02650 - Institut für Automatik / Automatic Control Laboratory

Notes

Funding

180545 - NCCR Automation (phase I) (SNF)

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