Learning to Mitigate Epidemic Risks: A Dynamic Population Game Approach


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Date

2023-12

Publication Type

Journal Article

ETH Bibliography

yes

Citations

Altmetric

Data

Abstract

We present a dynamic population game model to capture the behavior of a large population of individuals in presence of an infectious disease or epidemic. Individuals can be in one of five possible infection states at any given time: susceptible, asymptomatic, symptomatic, recovered and unknowingly recovered, and choose whether to opt for vaccination, testing or social activity with a certain degree. We define the evolution of the proportion of agents in each epidemic state, and the notion of best response for agents that maximize long-run discounted expected reward as a function of the current state and policy. We further show the existence of a stationary Nash equilibrium and explore the transient evolution of the disease states and individual behavior under a class of evolutionary learning dynamics. Our results provide compelling insights into how individuals evaluate the trade-off among vaccination, testing and social activity under different parameter regimes, and the impact of different intervention strategies (such as restrictions on social activity) on vaccination and infection prevalence.

Publication status

published

Editor

Book title

Volume

13 (4)

Pages / Article No.

1106 - 1129

Publisher

Birkhäuser

Event

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Dynamic population game; Epidemic mitigation; Vaccination; Testing; Perturbed best response dynamics

Organisational unit

09478 - Dörfler, Florian / Dörfler, Florian check_circle

Notes

Funding

180545 - NCCR Automation (phase I) (SNF)

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