Enhancing robot programming with visual feedback and augmented reality


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Date

2015

Publication Type

Conference Paper

ETH Bibliography

yes

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Abstract

In our previous research, we showed that students using the educational robot Thymio and its visual programming environment were able to learn the important computer-science concept of event-handling. This paper extends that work by integrating augmented reality (ar) into the activities. Students used a tablet that displays in real time the event executed on the robot. The event is overlaid on the tablet over the image from a camera, which shows the location of the robot when the event was executed. In addition, visual feedback (fb) was implemented in the software. We developed a novel video questionnaire to investigate the performance of the students on robotics tasks. Data were collected comparing four groups: ar+fb, ar+non-fb, non-ar+fb, non-ar+non-fb. The results showed that students receiving feedback made significantly fewer errors on the tasks. Those using ar made fewer errors, but this improvement was not significant, although their performance improved. Technical problems with the ar hardware and software showed where improvements are needed.

Publication status

published

Editor

Book title

Proceedings of the 2015 ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2015)

Journal / series

Volume

Pages / Article No.

153 - 158

Publisher

Association for Computing Machinery

Event

20th ACM Conference on Innovation and Technology in Computer Science Education (ITiCSE 2015)

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Methods

Software

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Date created

Subject

Robotics in education; Thymio; Aseba; VPL; Augmented reality; Event-actions pair

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Notes

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