Computational Terrain Modeling with Distance Functions for Large Scale Landscape Design


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Date

2019-05-16

Publication Type

Conference Paper

ETH Bibliography

yes

Citations

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Data

Abstract

The act of reshaping terrain to meet cultural, infrastructural and ecological demands becomes an increasingly important practice with upcoming challenges like sea level rise, landslides, floods and drought. While recent hardware innovation in 3D sensing and autonomous construction machinery has opened up the digital recording and digital fabrication of large-scale topographies, 3D modeling of digital terrain is still a complex and time-consuming task. The found geometry of the ground, largely irregular in shape and material constitution, poses serious problems and limitations for an efficient digital workflow today. Based on digital elevation data, this paper demonstrates a powerful computational landform editing tool using 2D distance functions.

Publication status

published

Editor

Book title

Volume

2019 (4)

Pages / Article No.

222 - 230

Publisher

Wichmann

Event

20th Annual International Digital Landscape Architecture Conference (DLA 2019)

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Computational terrain modeling; Procedural design; Signed distance functions; Large scale landscape design; Digital fabrication

Organisational unit

03578 - Girot, Christophe (emeritus) / Girot, Christophe (emeritus) check_circle
02655 - Netzwerk Stadt u. Landschaft ARCH u BAUG / Network City and Landscape ARCH and BAUG check_circle
02284 - NFS Digitale Fabrikation / NCCR Digital Fabrication check_circle
09566 - Dillenburger, Benjamin / Dillenburger, Benjamin check_circle

Notes

Funding

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