Bender – An Educational Game for Teaching Agile Hardware Development


Date

2020

Publication Type

Journal Article

ETH Bibliography

yes

Citations

Altmetric

Data

Abstract

Within this paper, an educational game is presented that transfers Agile principles for the development of physical systems. The training leverages elements of Learning Factories (LF) to simulate an Agile hardware development project within two days. By doing so, the challenges of applying Agile within the hardware domain are realistically reflected. The training revolves around a physical wire bending machine, which a development team of four participants needs to modify within a realistic engineering and production setting. A trial with mechanical engineering students was conducted to validate the training design. The participants showed a positive attitude towards the active learning approach. Furthermore, the students expressed that they perceived the game to improve their learning regarding Agile hardware development.

Publication status

published

Editor

Book title

Volume

45

Pages / Article No.

313 - 318

Publisher

Elsevier

Event

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Agile for hardware; Agile training; learning factory concepts; development simulator; Agile hardware development

Organisational unit

03943 - Meboldt, Mirko / Meboldt, Mirko check_circle

Notes

Funding

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