Bender – An Educational Game for Teaching Agile Hardware Development
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Author / Producer
Date
2020
Publication Type
Journal Article
ETH Bibliography
yes
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Abstract
Within this paper, an educational game is presented that transfers Agile principles for the development of physical systems. The training leverages elements of Learning Factories (LF) to simulate an Agile hardware development project within two days. By doing so, the challenges of applying Agile within the hardware domain are realistically reflected. The training revolves around a physical wire bending machine, which a development team of four participants needs to modify within a realistic engineering and production setting. A trial with mechanical engineering students was conducted to validate the training design. The participants showed a positive attitude towards the active learning approach. Furthermore, the students expressed that they perceived the game to improve their learning regarding Agile hardware development.
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Publication status
published
External links
Editor
Book title
Journal / series
Volume
45
Pages / Article No.
313 - 318
Publisher
Elsevier
Event
Edition / version
Methods
Software
Geographic location
Date collected
Date created
Subject
Agile for hardware; Agile training; learning factory concepts; development simulator; Agile hardware development
Organisational unit
03943 - Meboldt, Mirko / Meboldt, Mirko