Metadata only
Date
2017-07Type
- Journal Article
ETH Bibliography
no
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Abstract
We present a computational approach to creating animated plushies, soft robotic plush toys specifically-designed to reenact user-authored motions. Our design process is inspired by muscular hydrostat structures, which drive highly versatile motions in many biological systems. We begin by instrumenting simulated plush toys with a large number of small, independently-actuated, virtual muscle-fibers. Through an intuitive posing interface, users then begin animating their plushie. A novel numerical solver, reminiscent of inverse-kinematics, computes optimal contractions for each muscle-fiber such that the soft body of the plushie deforms to best match user input. By analyzing the co-activation patterns of the fibers that contribute most to the plushie's motions, our design system generates physically-realizable winch-tendon networks. Winch-tendon networks model the motorized cable-driven actuation mechanisms that drive the motions of our real-life plush toy prototypes. We demonstrate the effectiveness of our computational approach by co-designing motions and actuation systems for a variety of physically-simulated and fabricated plushies. Show more
Publication status
publishedExternal links
Journal / series
ACM Transactions on GraphicsVolume
Pages / Article No.
Publisher
Association for Computing MachinerySubject
animation; plushies; computational design; soft roboticsOrganisational unit
09620 - Coros, Stelian / Coros, Stelian
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ETH Bibliography
no
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