Show simple item record

dc.contributor.author
Haegler, Simon
dc.contributor.author
Müller, Pascal
dc.contributor.author
Van Gool, Luc
dc.date.accessioned
2019-11-01T18:10:08Z
dc.date.available
2017-06-09T09:35:10Z
dc.date.available
2019-11-01T18:10:08Z
dc.date.issued
2009
dc.identifier.issn
1687-5176
dc.identifier.issn
1687-5281
dc.identifier.other
10.1155/2009/852392
en_US
dc.identifier.uri
http://hdl.handle.net/20.500.11850/30605
dc.identifier.doi
10.3929/ethz-b-000030605
dc.description.abstract
The rapid development of computer graphics and imaging provides the modern archeologist with several tools to realistically model and visualize archeological sites in 3D. This, however, creates a tension between veridical and realistic modeling. Visually compelling models may lead people to falsely believe that there exists very precise knowledge about the past appearance of a site. In order to make the underlying uncertainty visible, it has been proposed to encode this uncertainty with different levels of transparency in the rendering, or of decoloration of the textures. We argue that procedural modeling technology based on shape grammars provides an interesting alternative to such measures, as they tend to spoil the experience for the observer. Both its efficiency and compactness make procedural modeling a tool to produce multiple models, which together sample the space of possibilities. Variations between the different models express levels of uncertainty implicitly, while letting each individual model keeping its realistic appearance. The underlying, structural description makes the uncertainty explicit. Additionally, procedural modeling also yields the flexibility to incorporate changes as knowledge of an archeological site gets refined. Annotations explaining modeling decisions can be included. We demonstrate our procedural modeling implementation with several recent examples.
en_US
dc.format
application/pdf
en_US
dc.language.iso
en
en_US
dc.publisher
Springer
en_US
dc.rights.uri
http://creativecommons.org/licenses/by/2.0/
dc.title
Procedural Modeling for Digital Cultural Heritage
en_US
dc.type
Journal Article
dc.rights.license
Creative Commons Attribution 2.0 Generic
dc.date.published
2009-12-21
ethz.journal.title
EURASIP Journal on Image and Video Processing
ethz.journal.volume
2009
en_US
ethz.journal.abbreviated
EURASIP J. Image Video Process.
ethz.pages.start
852392
en_US
ethz.size
8 p.
en_US
ethz.version.deposit
publishedVersion
en_US
ethz.identifier.wos
ethz.publication.place
Heidelberg
en_US
ethz.publication.status
published
en_US
ethz.date.deposited
2017-06-09T09:35:44Z
ethz.source
ECIT
ethz.identifier.importid
imp59364dad85b5445691
ethz.ecitpid
pub:50791
ethz.eth
yes
en_US
ethz.availability
Open access
en_US
ethz.rosetta.installDate
2017-07-17T10:16:04Z
ethz.rosetta.lastUpdated
2020-02-15T22:18:21Z
ethz.rosetta.versionExported
true
ethz.COinS
ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.atitle=Procedural%20Modeling%20for%20Digital%20Cultural%20Heritage&rft.jtitle=EURASIP%20Journal%20on%20Image%20and%20Video%20Processing&rft.date=2009&rft.volume=2009&rft.spage=852392&rft.issn=1687-5176&1687-5281&rft.au=Haegler,%20Simon&M%C3%BCller,%20Pascal&Van%20Gool,%20Luc&rft.genre=article&
 Search via SFX

Files in this item

Thumbnail

Publication type

Show simple item record