Computational Terrain Modeling with Distance Functions for Large Scale Landscape Design

Open access
Date
2019-05-16Type
- Conference Paper
ETH Bibliography
yes
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Abstract
The act of reshaping terrain to meet cultural, infrastructural and ecological demands becomes an increasingly important practice with upcoming challenges like sea level rise, landslides, floods and drought. While recent hardware innovation in 3D sensing and autonomous construction machinery has opened up the digital recording and digital fabrication of large-scale topographies, 3D modeling of digital terrain is still a complex and time-consuming task. The found geometry of the ground, largely irregular in shape and material constitution, poses serious problems and limitations for an efficient digital workflow today. Based on digital elevation data, this paper demonstrates a powerful computational landform editing tool using 2D distance functions. Show more
Permanent link
https://doi.org/10.3929/ethz-b-000340536Publication status
publishedExternal links
Journal / series
Journal of Digital Landscape ArchitectureVolume
Pages / Article No.
Publisher
WichmannEvent
Subject
Computational terrain modeling; Procedural design; Signed distance functions; Large scale landscape design; Digital fabricationOrganisational unit
09566 - Dillenburger, Benjamin / Dillenburger, Benjamin
03578 - Girot, Christophe (emeritus) / Girot, Christophe (emeritus)
02655 - Netzwerk Stadt und Landschaft D-ARCH
02284 - NFS Digitale Fabrikation / NCCR Digital Fabrication
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ETH Bibliography
yes
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