Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning
dc.contributor.author
Hetzel, Lorenz
dc.contributor.author
Dudley, John
dc.contributor.author
Feit, Anna Maria
dc.contributor.author
Kristensson, Per O.
dc.date.accessioned
2022-01-10T07:11:00Z
dc.date.available
2021-12-07T09:26:59Z
dc.date.available
2022-01-10T07:11:00Z
dc.date.issued
2021-11
dc.identifier.issn
1077-2626
dc.identifier.issn
1941-0506
dc.identifier.issn
2160-9306
dc.identifier.other
10.1109/TVCG.2021.3106494
en_US
dc.identifier.uri
http://hdl.handle.net/20.500.11850/519141
dc.description.abstract
Accurately modelling user behaviour has the potential to significantly improve the quality of human-computer interaction. Traditionally, these models are carefully hand-crafted to approximate specific aspects of well-documented user behaviour. This limits their availability in virtual and augmented reality where user behaviour is often not yet well understood. Recent efforts have demonstrated that reinforcement learning can approximate human behaviour during simple goal-oriented reaching tasks. We build on these efforts and demonstrate that reinforcement learning can also approximate user behaviour in a complex mid-air interaction task: typing on a virtual keyboard. We present the first reinforcement learning-based user model for mid-air and surface-aligned typing on a virtual keyboard. Our model is shown to replicate high-level human typing behaviour. We demonstrate that this approach may be used to augment or replace human testing during the validation and development of virtual keyboards. ©2021 IEEE
en_US
dc.language.iso
en
en_US
dc.publisher
IEEE
en_US
dc.subject
Reinforcement learning
en_US
dc.subject
virtual reality
en_US
dc.subject
user model
en_US
dc.title
Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning
en_US
dc.type
Journal Article
dc.date.published
2021-08-27
ethz.journal.title
IEEE Transactions on Visualization and Computer Graphics
ethz.journal.volume
27
en_US
ethz.journal.issue
11
en_US
ethz.journal.abbreviated
IEEE trans. vis. comput. graph.
ethz.pages.start
4140
en_US
ethz.pages.end
4149
en_US
ethz.identifier.wos
ethz.publication.place
New York, NY
en_US
ethz.publication.status
published
en_US
ethz.date.deposited
2021-12-07T09:28:01Z
ethz.source
WOS
ethz.eth
yes
en_US
ethz.availability
Metadata only
en_US
ethz.rosetta.installDate
2022-01-10T07:11:06Z
ethz.rosetta.lastUpdated
2023-02-06T23:47:57Z
ethz.rosetta.versionExported
true
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Journal Article [130591]