AutoGrad: Automated Grading Sofware for Mobile Game Assignments in SuaCode Courses
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Date
2021-11Type
- Conference Paper
ETH Bibliography
yes
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Abstract
Automatic grading systems have been in existence since the turn of the half-century. Several systems have been developed in the literature with either static analysis and dynamic analysis or a hybrid of both methodologies for computer science courses. This paper presents AutoGrad, a novel portable cross-platform automatic grading system for graphical Processing programs developed on Android smartphones during an online course. AutoGrad uses Processing, which is used in the emerging Interactive Media Arts, and pioneers grading systems utilized outside the sciences to assist tuition in the Arts. It also represents the first system built and tested in an African context across over thirty-five countries across the continent. This paper first explores the design and implementation of AutoGrad. AutoGrad employs APIs to download the assignments from the course platform, performs static and dynamic analysis on the assignment to evaluate the graphical output of the program, and returns the grade and feedback to the student. It then evaluates AutoGrad by analyzing data collected from the two online cohorts of 1000+ students of our SuaCode smartphone-based course. From the analysis and students' feedback, AutoGrad is shown to be adequate for automatic assessment, feedback provision to students, and easy integration for both cloud and standalone usage by reducing the time and effort required in grading the 4 assignments required to complete the course. Show more
Publication status
publishedExternal links
Book title
Proceedings of the 10th Computer Science Education Research Conference (CSERC '21)Pages / Article No.
Publisher
Association for Computing MachineryEvent
Subject
Automated grading; Automated assessment; Smartphones; Online course; Coding; Introductory programming; Processing; AfricaMore
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ETH Bibliography
yes
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