Open access
Date
1995Type
- Report
ETH Bibliography
yes
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Abstract
This paper describes a wavelet–based ray–tracing algorithm that carries out high quality images. Our appoach takes advantage of the multiresolution representation of the volume data and the self–similarity of the basis functions. The results are flexible high order approximations of the low albedo rendering equation. We propose accurate integration and evaluation schemes for shading and intensity computation. This paper also describes the calculation of error bounds of the intensity integration. The theory and its implementation are discussed and shaded images are presented. Show more
Permanent link
https://doi.org/10.3929/ethz-a-006651431Publication status
publishedJournal / series
Comp. Sc. Dept. internal reportVolume
Publisher
Swiss Federal Institute of Technology, Computer Science Department, Institute for Information SystemsSubject
SPLINE INTERPOLATION (MATHEMATICAL ANALYSIS); RAY TRACING (COMPUTERGRAFIK); RAY TRACING (COMPUTER GRAPHICS); OBJEKTMODELLIERUNG (COMPUTERGRAFIK); OBJECT MODELLING (COMPUTER GRAPHICS); SPLINEINTERPOLATION (ANALYSIS)Organisational unit
02150 - Dep. Informatik / Dep. of Computer Science
Notes
Technical Reports D-INFK.More
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ETH Bibliography
yes
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