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Real walking in virtual environments for factory planning and evaluation
(2016)Procedia CIRP ~ 6th CIRP Conference on Assembly Technologies and Systems (CATS)Nowadays, buildings or production facilities are designed using specialized design software and building information modeling tools help to evaluate the resulting virtual mock-up. However, with current, primarily desktop based tools it is hard to evaluate human factors of such a design, for instance spatial constraints for workforces. This paper presents a new tool for factory planning and evaluation based on virtual reality that allows ...Conference Paper -
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Predicting missing markers in real-time optical motion capture
(2009)Lecture Notes in Computer Science ~ Modelling the Physiological HumanConference Paper -
VXSlate: Combining Head Movement and Mobile Touch for Large Virtual Display Interaction
(2021)2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)Virtual Reality (VR) headsets can open opportunities for users to accomplish complex tasks on large virtual displays, using compact setups. However, interacting with large virtual displays using existing interaction techniques might cause fatigue, especially for precise manipulations, due to the lack of physical surfaces. We designed VXSlate, an interaction technique that uses a large virtual display, as an expansion of a tablet. VXSlate ...Conference Paper -
Multi-state device tracking for tangible tabletops
(2011)Proceedings of SIGRAD 2011Conference Paper -
Exploring Diminished Reality (DR) Spaces to Augment the Attention of Individuals with Autism
(2015)Proceedings. 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, Fukuoka, Japan, 29 September - 3 October 2015Conference Paper -
Collaborative Whiteboard: Towards Remote CollaBoration and Interaction in Construction Design
(2010)Proceedings of the CIB W78 2010 27th International Conference, Cairo, Egypt, 16-18 NovemberConference Paper -