Thermal VR: Assessment of complex fenestration’s effects on visual and thermal comfort


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Date

2025-11

Publication Type

Conference Paper

ETH Bibliography

yes

Citations

Altmetric

Data

Abstract

This paper investigates the integration of thermal feedback into virtual reality (VR) environments to enhance architectural design processes. While traditional VR simulations focus primarily on visual experiences, this work expands the scope to incorporate thermal sensations, offering a more immersive and holistic design tool. The development of a “Thermal VR” system, combining heat emitters with VR goggles, allows architects to assess both the thermal and visual qualities of their designs more intuitively. The system was tested using various facade designs in a virtual office setting, specifically simulating solar radiation and its impact on indoor conditions. The results demonstrate the feasibility of integrating thermal feedback in VR and highlight its potential to enhance spatial perception and decision-making. However, challenges remain in the flexibility of generalizing the approach to different designs. This research contributes to the emerging field of climate-aware architectural design, offering valuable insights into the potential of VR as a tool for simulating combined visual and thermal experiences.

Publication status

published

Editor

Book title

Volume

3140 (10)

Pages / Article No.

102003

Publisher

IOP Publishing

Event

CISBAT 2025 - International Scientific Conference on the Built Environment in Transition

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Thermal comfort; Visual comfort; Virtual reality; Complex fenestration systems; Daylight; Daylight simulation; EnergyPlus; Radiative heat transfer

Organisational unit

03902 - Schlüter, Arno / Schlüter, Arno check_circle

Notes

Best paper award.

Funding

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