A Grounded Conceptual Model for Ownership Types in Rust


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Date

2023-10

Publication Type

Journal Article

ETH Bibliography

yes

Citations

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Abstract

Programmers learning Rust struggle to understand ownership types, Rust’s core mechanism for ensuring memory safety without garbage collection. This paper describes our attempt to systematically design a pedagogy for ownership types. First, we studied Rust developers’ misconceptions of ownership to create the Ownership Inventory, a new instrument for measuring a person’s knowledge of ownership. We found that Rust learners could not connect Rust’s static and dynamic semantics, such as determining why an ill-typed program would (or would not) exhibit undefined behavior. Second, we created a conceptual model of Rust’s semantics that explains borrow checking in terms of flow-sensitive permissions on paths into memory. Third, we implemented a Rust compiler plugin that visualizes programs under the model. Fourth, we integrated the permissions model and visualizations into a broader pedagogy of ownership by writing a new ownership chapter for The Rust Programming Language, a popular Rust textbook. Fifth, we evaluated an initial deployment of our pedagogy against the original version, using reader responses to the Ownership Inventory as a point of comparison. Thus far, the new pedagogy has improved learner scores on the Ownership Inventory by an average of 9.

Publication status

published

Editor

Book title

Volume

7 (OOPSLA2)

Pages / Article No.

1224 - 1252

Publisher

Association for Computing Machinery

Event

Edition / version

Methods

Software

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Date created

Subject

Rust; ownership types; program state visualization; concept inventory; Visualization systems and tools; Computing education

Organisational unit

Notes

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