Pervasive persuasive
A rhetorical design approach to a location-based spell-casting game for tourists
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Author / Producer
Date
2007
Publication Type
Conference Paper
ETH Bibliography
yes
Citations
Altmetric
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Rights / License
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Publication status
published
External links
Editor
Book title
Journal / series
Volume
Pages / Article No.
Publisher
DIGRA
Event
3rd International Conference of the Digital Games Research Association
Edition / version
Methods
Software
Geographic location
Date collected
Date created
Subject
Pervasive game design; game rhetoric; persuasive technology; serious games; situated gameplay
Organisational unit
03563 - Hovestadt, Ludger / Hovestadt, Ludger