Pervasive persuasive

A rhetorical design approach to a location-based spell-casting game for tourists


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Date

2007

Publication Type

Conference Paper

ETH Bibliography

yes

Citations

Altmetric
METADATA ONLY

Data

Rights / License

Publication status

published

Editor

Book title

Journal / series

Volume

Pages / Article No.

Publisher

DIGRA

Event

3rd International Conference of the Digital Games Research Association

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Pervasive game design; game rhetoric; persuasive technology; serious games; situated gameplay

Organisational unit

03563 - Hovestadt, Ludger / Hovestadt, Ludger check_circle

Notes

Funding

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