The Use of Player-centered Positive Reinforcement to Schedule In-game Rewards Increases Enjoyment and Performance in a Serious Game
Metadata only
Datum
2014-10-01Typ
- Journal Article
ETH Bibliographie
yes
Altmetrics
Publikationsstatus
publishedExterne Links
Zeitschrift / Serie
The International Journal of Serious GamesBand
Seiten / Artikelnummer
Verlag
Serious Games SocietyThema
Serious games; Enjoyment; Performance; Reward schedules; Positive reinforcement; Player-centered designOrganisationseinheit
03654 - Riener, Robert / Riener, Robert
ETH Bibliographie
yes
Altmetrics