Work-in-Progress: Effects of Attention Guidance on Virtual Reality Training for an Industrial Assembly Task


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Date

2023-06-26

Publication Type

Conference Paper

ETH Bibliography

yes

Citations

Altmetric

Data

Abstract

One of the main objectives of Virtual Training Environments (VTEs) for industrial training is to train workers for a real world task. Prior work identified a multitude of factors influencing a VTE’s effectiveness. In this work-in-progress paper, we add to this body of research by evaluating the effect of attention guidance (AG) on a VTE’s effectiveness. In a controlled between-subject design pilot study with 42 participants, participants were trained in a VTE either with or without AG. Subsequently, learning transfer was assessed in a Real-World Evaluation (RWE). Our findings indicate that, while not necessary for a VTE’s efficacy, AG appears to be a substantial factor in a VTE’s effectiveness.

Publication status

published

Book title

2023 Proceedings of the 9th International Conference of the Immersive Learning Research Network (iLRN 2023) Posters & Doctoral Colloquium

Journal / series

Volume

1 (1)

Pages / Article No.

115 - 122

Publisher

Immersive Learning Research Network

Event

9th International Conference of the Immersive Learning Research Network (iLRN 2023)

Edition / version

Methods

Software

Geographic location

Date collected

Date created

Subject

Virtual Reality (VR); Attention Guidance; Training Simulator

Organisational unit

08844 - Kunz, Andreas (Tit.-Prof.) / Kunz, Andreas (Tit.-Prof.) check_circle

Notes

Funding

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